How to program Tetris in 8 years using Rust and Javascript
Tetris isn't that hard to implement, that's why it took me only 8 years with only minimal help with AI. I document my journey of programming Tetris in Rust and typescript.
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Everything is on the table, from games to home labs.
Tetris isn't that hard to implement, that's why it took me only 8 years with only minimal help with AI. I document my journey of programming Tetris in Rust and typescript.
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Homelabs are notoriously hard to keep up to date. I built a GitHub Action that reads my GitOps repo, bumps versions in YAML, and opens PRs with an AI risk assessment — so I stop pretending I'll check release notes manually.
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Building a personal website isn't easy, especially as a student. 6 years has led up to this moment where I've finally decided to move my portfolio from Gatsby to Ghost, and I couldn't be happier.
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Ever want to read and write bitmaps? No? Well, never the less, I have done the hard work. Using Rust, you are now able to process all of your bitmap wants and needs.
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Inspired by googles project called proxx, I set off on creating my own minesweeper clone. The result is a progressive web app for an great in app experience.
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